Products need not be user centered

23 Jan 2024

Shreyas Prakash headshot

Shreyas Prakash

Putting the user first has always been the golden rule in design. It’s so common that nobody really questions it anymore. We’re told, ‘The user knows best. Listen to them.’

I’ve had my skepticism about the framing of the term — user-centered design. I’ve kept myself from voicing this apprehension, afraid of being dismissed as an outright blasphemy in the design circles. However, having shifted gears from design to PM roles, I feel more comfortable expressing a spicy hot take that — Products need not always be user-centered.

So what’s the problem here with user-centered design?

Imagine you’re crafting a product for Michael Johnson, a fictional character representing the ‘average’ user: a 38-year-old IT project manager juggling work and family life. This approach, while seemingly comprehensive, inadvertently overlooks the diverse spectrum of users with unique needs and preferences. This is the essence of the ‘long tail problem’ as articulated by Kasey Klimes. It states that focusing solely on the average user risks marginalizing those outside this central demographic. The product ends up serving the gaussian middle.

User-centered design by default tends to get optimised for the average. It implies a focus to the right profile of a user. And that’s NOT always the right approach. We just have so much variance in the users, that I sometimes wonder: how do we expand the scope of a product from the gaussian middle to the long tail?

There is a way of addressing the long-tail problem, but it requires a very different paradigm for thinking about the way we design products, tools, and services. We can call this paradigm design for emergence. — Kasey Klimes, Design for emergence

Fortunately, there is a new kid on the block — and that’s design for emergence. This concept finds its roots in Seymour Papert’s emphasis on ‘low floors’ and ‘high ceilings’ in technology. According to him, technology should be accessible for beginners (low floor) yet offer advanced users the scope for complex projects (high ceiling). Think of LEGO, with its simple yet versatile bricks, offering endless creative possibilities — that’s this philosophy brought to life.”

Low floors: could make any object with the least number of pieces. High ceiling — you could even make Optimus Prime from Transformers if you really want to

Low floors: could make any object with the least number of pieces. High ceiling — you could even make Optimus Prime from Transformers if you really want to

Subway is another example. A sandwich is made composable. You can choose your toppings, the patty, the sauces in a truly unique way. There is no one ‘right’ way for the ‘right’ user. There are multiple ways for multiple users. By designing products with low floors, wide walls and high ceilings, every fringe user can now use the product the way they want it. Even coffee has become ‘composable’ this way.

An example of how a sandwich is made composable

An example of how a sandwich is made composable

Designing for emergence is just that. Products with “low floors” and “high ceilings”. Let’s take a couple of digital examples where this has stood out:

Taking Notion for example, where a document processor becomes infinitely composable through infinite ‘content blocks’.

Taking Notion for example, where a document processor becomes infinitely composable through infinite ‘content blocks’.

Zapier makes automations infinitely composable through its automation blocks

Arc makes browsers infinitely composable by providing users the ability to make multiple workspaces and customising it the way they want. They even go further providing art tools to even choose the font and styling of the user’s apps

Arc makes browsers infinitely composable by providing users the ability to make multiple workspaces and customising it the way they want. They even go further providing art tools to even choose the font and styling of the user’s apps

If we classify software in terms of an axes between convention and configurability, on one extreme, you have the DIY types: like Notion built on the principle of composability through content blocks. On the upside, you see people use Notion for all kinds of purposes such as — wiki, project management, CRM, documentation etc. Notion definitely has a high ceiling. However, on the downside, it suffers from ‘too much’ composability leading to featuritis. Features keep getting added, which affects the speed, stability and performance in the core features that defines the essence of Notion (high floor)

Configuration through composability is great. But there are times when you would rather choose a full course buffet curated by a chef, than being given 100 different options to choose and customise on your own. This is where the other extreme lies. Design which chooses convention over configuration. Ruby on Rails is opinionated software, where a team of chefs have picked ingredients on our behalf. As DHH puts it, it isn’t meant to appeal to the taste of everyone, everywhere. This works great when the user doesn’t really know what to look for.

_There are lots of à la carte software environments in this world. Places where in order to eat, you must first carefully look over the menu of options to order exactly what you want…Rails is not that.

Rails is omakase. A team of chefs picked out the ingredients, designed the APIs, and arranged the order of consumption on your behalf according to their idea of what would make for a tasty full-stack framework. The menu can be both personal and quirky. It isn’t designed to appeal to the taste of everyone, everywhere.

When we, or in some cases I — as the head chef of the omakase experience that is Rails — decide to include a dish, it’s usually based on our distilled tastes and preferences. I’ve worked in this establishment for a decade. I’ve poured well in the excess of ten thousand hours into Rails. This doesn’t make my tastes right for you, but it certainly means that they’re well formed. —_ DHH on this blog.

Apparently, it’s not just DHH and Ruby on Rails, but also how Tesla was envisioned by Elon Musk:

This is how we create Tesla products
pic.twitter.com/DsmisqDGSp

— Elon Musk (@elonmusk) January 3, 2024

Taking these different philosophies into account, it would be harmful to consider ‘user-centered’ design as the only way to build products. You can design products in DIY, composable ways as illustrated by LEGO and Roblox. Or in Omakase, conventional way as shown by Ruby on Rails.

Products need not always be user-centered. It can be emergent too, accomodating a varied spectrum of users to use the product.

Subscribe to get future posts via email (or grab the RSS feed). 2-3 ideas every month across design and tech

Read more

  1. Home is where the feeling of home residesreflections
  2. Notes on doing most good, doing some good, and living goodphilanthropy
  3. Notes on Londontravel
  4. 18 key ideas from reading Henrik Karlsson this monthwriting
  5. Stop arguing, and start drawing circles togethermathematics
  6. The whole world is just the snake eating its own tailmental-models
  7. Life lessons and hot takes from my 30slifestyle
  8. Building a skill for coherent science illustrationsscience
  9. My agentic engineering workflow (step by step)agentic-coding
  10. Hammock driven developmentagentic-coding
  11. Peculiar ways number three fits into our funny little brainsmental-models
  12. AI sandwich as a defacto principle for anything agentic engineering relatedagentic-coding
  13. Authority in the guise of evidencecritical-rationalism
  14. Map is not the territoryphilosophy
  15. Self hypnosis as a manifestation ritualmeditation
  16. Hegelian dialectic for structured reasoning with AI agentsphilosophy
  17. How I prepare for tough negotiations nowadaysnegotiation
  18. When should we steelthread somethingproduct-development
  19. Breadboarding, shaping, slicing, and steelthreading solutions with AI agentsproduct
  20. Healthy conflict in teams have a tipping pointteam-building
  21. How I deslopify AI writingwriting
  22. How I started building softwares with AI agents being non technicalagentic-coding
  23. Read raw transcriptswriting
  24. Legible and illegible tasks in organisationsproduct
  25. L2 Fat marker sketchesdesign
  26. Writing as moats for humanswriting
  27. Beauty of second degree probesdecision-making
  28. Boundary objects as the new prototypesprototyping
  29. One way door decisionsproduct
  30. Finished softwares should existproduct
  31. How I periodically rank my rough draftsobsidian
  32. Flipping questions on its headinterviewing
  33. Vibe writing maximswriting
  34. How I blog with Obsidian, Cloudflare, AstroJS, Githubwriting
  35. How I build greenfield apps with AI-assisted codingagentic-coding
  36. We have been scammed by the Gaussian distribution clubmathematics
  37. Classify incentive problems into stag hunts, and prisoners dilemmasgame-theory
  38. I was wrong about optimal stoppingmathematics
  39. Thinking like a shipmental-models
  40. Hyperpersonalised N=1 learningeducation
  41. New mediums for humans to complement superintelligenceagentic-coding
  42. Maxims for AI assisted codingagentic-coding
  43. Virtual bookshelvesaesthetics
  44. It's computational and AI everythingagentic-coding
  45. Public gardens, secret routesdigital-garden
  46. Git way of learning to codeagentic-coding
  47. Style Transfer in AI writingagentic-coding
  48. Understanding codebases without using codeagentic-coding
  49. Vibe coding with Cursoragentic-coding
  50. Virtuoso Guide for Personal Memory Systemsmemory
  51. Writing in Future Pastwriting
  52. Publish Originally, Syndicate Elsewhereblogging
  53. Poetic License of Designdesign
  54. Idea in the shower, testing before breakfastsoftware
  55. Technology and regulation have a dance of ice and firetechnology
  56. How I ship "stuff"software
  57. Writing is thinkingwriting
  58. Song of Shapes, Words and Pathscreativity
  59. How do we absorb ideas better?knowledge
  60. Read writers who operatewriting
  61. Brew your ideas lazilyideas
  62. Trees, Branches, Twigs and Leaves — Mental Models for Writingwriting
  63. Compound Interest of Private Noteswriting
  64. Conceptual Compression for LLMsagentic-coding
  65. Meta-analysis for contradictory research findingsdigital-health
  66. Proof of workproduct
  67. Gauging previous work of new joinees to the teamleadership
  68. Task management for product managersproduct
  69. Beauty of Zettelswriting
  70. Stitching React and Rails togetheragentic-coding
  71. Exploring "smart connections" for note takingwriting
  72. Deploying Home Cooked Apps with Railssoftware
  73. Repetitive Copypromptingwriting
  74. Questions to ask every decadejournalling
  75. Balancing work, time and focusproductivity
  76. Hyperlinks are like cashew nutswriting
  77. Brand treatments, Design Systems, Vibesdesign
  78. How to spot human writing on the internetwriting
  79. Can a thought be an algorithm?product
  80. Opportunity Harvestingcareers
  81. Everything is a prioritisation problemproduct
  82. How I do product roastsproduct
  83. The Modern Startup Stacksoftware
  84. In-person vision transmissionproduct
  85. How might we help children invent for social good?social-design
  86. The meeting before the meetingmeetings
  87. Design that's so bad it's actually gooddesign
  88. Lessons learnt interview prepping for product rolesinterviewing
  89. Obsessing over personal websitessoftware
  90. English is the hot new programming languagesoftware
  91. Better way to think about conflictsrisk-management
  92. The role of taste in building productsdesign
  93. Dear enterprises, we're tired of your subscriptionssoftware
  94. Products need not be user centereddesign
  95. World's most ancient public health problemsoftware
  96. Pluginisation of Modern Softwaredesign
  97. Let's make every work 'strategic'consulting
  98. Making Nielsen's heuristics more digestibledesign
  99. Startups are a fertile ground for risk takingentrepreneurship
  100. Insights are not just a salad of factsdesign
  101. Minimum Lovable Productproduct
  102. Methods are lifejackets not straight jacketsmethodology
  103. How to arrive at on-brand colours?design
  104. Minto principle for writing memoswriting
  105. Importance of Whytask-management
  106. Quality Ideas Trump Executionsoftware
  107. Why I prefer indie softwareslifestyle
  108. Use code only if no code failscode
  109. Self Marketing
  110. Personal Observation Techniquesdesign
  111. Design is a confusing worddesign
  112. A Primer to Service Design Blueprintsdesign
  113. Rapid Journey Prototypingdesign
  114. Visualise detailed file structures on CLIcli
  115. Do's and Don'ts of User Researchdesign
  116. Design Manifestodesign
  117. Complex project management for productproducts
  118. How might we enable patients and caregivers to overcome preventable health conditions?digital-health
  119. Pedagogy of the Uncharted — What for, and Where to?education
  120. Future of Equity with Ludovick Petersinterviewing
  121. Future of Ageing with Mehdi Yacoubiinterviewing
  122. Future of Tacit knowledge with Celeste Volpiinterviewing
  123. Future of Mental Health with Kavya Raointerviewing
  124. Future of unschooling with Che Vanniinterviewing
  125. Future of Rural Innovation with Thabiso Blak Mashabainterviewing
  126. Future of work with Laetitia Vitaudinterviewing
  127. How might we prevent acquired infections in hospitals?digital-health
  128. The why to endure any howentrepreneurship
  129. Design education amidst social tribulationsdesign
  130. How might we assist deafblind runners to navigate?social-design