Programming has been always synonymous to writing code on a computer, using a screen interface. However, research shows that increased screen time causes detrimental effects on the cognitive and social developments of a child
dCode WunderMind is an educational toy that helps children aged 6 to 9 to learn coding concepts, through a completely screen free and tactile interface.
By coding the lights and sounds of the ball, they enjoy having fun outdoors while learning to code at the same time.
Design Research - Market Analysis - Go to Market Strategy - Business Model Canvas - Concept Design - Video Communication - Visual Branding
Keyshot - Solidworks - Arduino C Programming - Ultimaker 2+
Advanced Concept Design of dCode Wundermind.
Creative Pitching for Fundraising and formulating business plan
Managing weekly design sprints as a part of Build Your Startup Course, TU Delft
DESIGN METHODS USED
Co-creation workshops with children, Probing
Karthik Mahadevan, Envision